Sunday, July 15, 2012

Fable II

Fable II


Plot:
Beginning as a penniless street-urchin, your destiny is to become Albion's greatest Hero. But will your power lie in kindness or cruelty? Choose your own path to glory and experience how those choices change you and the world forever. A new life, a unique adventure - every time.

Rating:
Graphics 8/10
Acting 9/10
Plot 6/10
World 10/10
Online 4/10
Character: 9/10
Game-play  7/10
Customize-ability 8/10
Camera 7/10
Controls 8/10
Difficulty 5/10
Replay Value 6/10
Soundtrack 10/10
Overall 8/10




Review:
      Fable II is in the future of Fable and you are a descendant of the Hero of Oakvale (The character in Fable 1), yet you start off in poverty. Interesting but its not hugely bad, as anything can happen as the generations go on. You get to choose your gender (Yay!) as I tend to enjoy playing as females more. Something about a woman with a sword, maybe some armour, kicking some ass... Oh yeah... the review. Your character looks decent regardless of gender, though as you get older, with the females at least, you get a strange bulge under the breasts regardless of your weight as its displayed in your stats. They removed the armour rating system so that you can wear whatever you want instead of what would give you the best armour. This is nice but takes away from the realism, and the fact that they didn't put any suits of armour in the game to wear, which I rather enjoyed the look of in the first game, kind of sucks. Then they implemented the reaction of all townsfolk as negative if you pull out your sword, ranged weapon, or, magick , which is particularly annoying if you are defending them from impending death. If you have to fight in order to defend them... they hate you and fear you. Last on my list of things wrong with the game (there is more, just not going to mention everything) is the best idea Lionsgate had that they pulled of very badly, your dog. Its fun to have a furry companion follow you around and find treasure for you, but he is very glitchy and tended to be annoying later on in the game. If there was a way to have your dog stay at home and come with you when you wanted, it would be much better. All in all, they had a lot of nice ideas, but I guess they were rushed or something. The world of Albion in II looks much better and is much larger than in 1. With many more choices to make, and side quests, you'll have a lot to do and experience. With great Fable-like voice acting and the talents of some great actors like Ron Glass, Julia Sawalha, Stephen Fry, and ZoĆ« Wanamaker
, they really made that portion of the game very enjoyable. This game was not better than Fable, but was definitely a great game.
      It is however again in the ending that has come to be expected now of Fable games that they have truly failed. They have a greater build up towards the end than the first game, with a less "cool" bad guy, who's boss battle is so easy, it shouldn't be considered a battle. Its more like hold a button for a minute and a half and your done. Then there is the thing I must mention though is a huge spoiler, so beware, your choice at the end of the game. This is another thing that fable wants you to have, a choice at the end of the game between good and evil. In this game, I was very annoyed, as you are given three choices, two good and one greedy. The first choice is "Sacrifice" in which you choose to save all the lives of the people who were involved in the construction of the Tower in the game, "Love" in which you save your sister and dog, who died because of the towers construction but somehow don't count, and "wealth" in which you get less money than you can make in an hour if you own most of the buildings in Bowerstone. The Tower is supposed to give you the ability to make a wish, and these are your choices, i understand that the games creators couldn't come up with a way to let you actually "wish" whatever you want, but these choices are stupid. And with it, another bad ending to a rather good game, in which whether you are evil throughout the game has no correlation to the main storyline.
    With this game came the creation of another NPC I hate, probably as much as Thunder, Reaver. Reaver has an even cooler name, larger part, and more annoying personality than Thunder. He is selfish to the point of sacrificing an entire town to gain eternal youth, and has to sacrifice another human every once in a while to keep it up. He is the type of character present in many forms of entertainment, perhaps to give viewers someone to hate. He even goes so far as to kill an NPC I liked because the picture they took of Reaver would take a little longer to develop than what he might have liked. RIP Barnum.
      I would, however, recommend this game along with the first one, because despite its many faults it is pretty fun and I replay it sometimes to play the different paths of good and evil.






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